Prophecy
Prophecies are special abilities with a condition that must be met, similar to Quests. Unlike Quests, which reward treasures, when a Prophecy’s condition is completed you become a powerful captain!
Notes
- When you become a prophesied captain, you keep your previous captain (they become a co-captain).
- Cards that copy your captain, such as and opponent’s
Goat T orBoon of Styx , copy the Prophecy captain instead of your starting captain.
- Cards that copy your captain, such as and opponent’s
- Taking a golden character does not reward the captain (though you still get a treasure), you must complete the Prophecy’s condition to get it.
- Prophecy was introduced in Galaxy’s third set, Mythbound: Prophecies of the Nether Realm.